The project aims to introduce new technology (hand-held computer games, e.g.wii, brain training) to older adults through workshops led by young people, and introduce traditional games to younger people through fun workshops led by the older adults (skipping, peevers, marbles, etc). From these activities a model will be formulated for schools and older people’s services on delivering cross-generational workshops.
The wider aims of the project:
- to promote social inclusion
- to reduce isolation and increase a community spirit
- to break down the barriers between the generations
- to enhance the development of relationships among participants
- to promote a healthy, fun, keep-fit regime using modern technology and traditional games.
Members of a multi-agency steering group meet regularly to plan activities. These currently consist of four two-hour sessions – two focusing on Wii games and two on traditional games. These sessions are delivered in primary schools (for reasons of space, supervision, difficulties of taking pupils away from school). The current sessions are pilots that will generate ideas for circulation to schools and communities. Members of partner organisations are involved in delivering the sessions and in drawing up guidance.
Benefits for both generations
- Greater appreciation of needs and lifestyles
- Improved communication
- Improved health and well-being
- Improved uptake of activities
Quotes from participants:
“Satisfactory – couldn’t be better!”
“Adults really enjoyed playing games with the P2s”.
“Some adults don’t have a chance to be in children’s company – and this proved a hit!”
“I would like to have another go – keep the project going!”
Partner organisations include:
- Falkirk Council
- Community Education Service – Adult Learning Team & Youth Learning Team
- Denny Community Flat, Princess Royal Carers Centre
- Denny 4 Youth
- Falkirk Community Health Partnership
- Home-Start Denny
- Falkirk Council Leisure Services
- Falkirk Council Denny Locality Team
- Scottish Health Council